There are two distinct groups present in this project, a religious fanatic and a victim. The religious fanatic is presented as enraged, incensed and dark, and is hiding under his hood until the end of the fight scene. To contrast, the victim is wearing more revealing clothes which show his hair and face. This is because we wanted to two characters not only to be easy to differentiate during action, but wanted to juxtapose the two social groups whom they belong to.
In this project, the religious fanatic has clearly been represented as the antagonist, which is a negative representation of his social group, and is hard for the viewer to emphasize with. This representation is achieved through his actions on screen (attacking an innocent victim and shouting and raising his voice to the camera), and the use of costume. His remarkably scruffy and unkempt appearance was created using an old coat and trousers that had been used for painting. This character is dominant and male, and is therefore a fairly conventional antagonist in this genre. His actions are almost all very masculine; he is violent and aggressive, and uses a raised voice throughout his monologue. However, near the end of the sequence he is seen gently stroking the victim's face. This unconventional aspect which the antagonist possesses, is used to provoke an eerie emotion from the viewer.
The victim's character is designed to be easy to emphasise with. His attire is smart casual, perhaps similar attire to that of the viewers themselves, and is portrayed as nonviolent and is clearly the weaker character. By reperesenting this character as being much weaker, the viewer quickly sympathises and emphasises with him.
To conclude, in our project, the two social groups that have been represented (the religious fanatic antagonist and the weaker innocent victim) are very clearly contrasted, with the antagonist sustaining dominance throughout, as with many movies of the thriller genre
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